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Thea: The Awakening Wikia

Cosmic Quest

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(temporary info until this page can be made properly)

!!!SPOILERS!!!

https://steamcommunity.com/app/378720/discussions/0/357285398695913853/


1. Theodor introduces quest - visit dead elf with note (btw: if you throw away the note I think the cosmic tree quest becomes unfinishable)

2. visit mad leshy, note if you fight and defeat him you don't do number 3

2. b) optional: visit human sage in tower, can do any time before choosing who you will side with at the end.

3., visit friendly leshy (which you either kill or agree to trick the mad leshy)

4. back to mad leshy (2 and 4 are same place) who you either trick (successful social challenge) or the mad leshy gets killed as a backup plan (failed social challenge) or give the remains if you killed the friendly leshy instead of getting fake remains,

when you either fight and kill mad leshy, give fake (or real) remains of friendly leshy or trick or he dies, at the mad leshy location you get an event where you talk to elf who gives you directions to cosmic shards

5. get the cosmic shards by sneaking in, socializing the dragon or killing the dragon,

5. b) optional, visit orc leader who you see after getting cosmic shards and before you complete quest

6. go back to the elf and choose to side with elves (only one chance I think - maybe if you don't say "Okay, let's go" you might not get the chance to side with the elves after final battle) or choose orcs or humans (some may not be available based on current god or perhaps whether you visited human sage and/or orc leaader) and get directions to the cosmic tree stump guarded by Zmey;

7. Cosmic tree final battle, one social choice or two fight choices (identical in function but with different text) - note if you lose either social or fight you lose two or three of your units in your expedition permanently. If you win, depending on past choices or current god you may have one, two or three choices - replant the cosmic tree (elves), keep the darkness and keep the cosmic tree seed in a safe (orcs), or destroy the cosmic tree seed and create the age of reason without magic (humans)

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