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Manger

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"Building a good Manger will help attracting Beasts and train your people in Animal kinship, while they remain within the bounds of the village. Children growing up to be Gatherers receive 10 more Skill Points."
— In-game description

The Manger is a building, that provides bonus Animal Kinship Animal Kinship to the village inhabitants. It also has intrinsic Attract Beast Attract Beast bonus. Children growing up to become Gatherers in the village with manger will get 10 more skill points. Bonus skill points from multiple mangers will not stack. Attributes and attract bonuses will stack normally.

Researching the manger requires 1 advancement point and unlocked Well.

Strategy Edit

The manger is better to be constructed early in the game to benefit from better gatherers, growing up in the village. Animal Kinship bonus is also nice as it helps during hunting challenges, which are quite common during town events.

Base recipe Edit

Primary

Wood × 25
Leather × 25

Secondary

Grain × 25
Leather × 25
Fiber × 30

Catalyst

Wood × 10
Metal × 2
Fiber × 6

Possible RecipesEdit

Combinations are sorted by Primary attributes|Total attract bonus from secondary attributes|Research points. All combinations may also be found in this spreadsheet.

Primary Secondary Attract Beast Animal Kinship Bonus Additional properties Crafting Points Research Points
Ancient wood × 25 Nimblewood × 30 5 5 1925 48
Dragon leather × 25 Nimblewood × 30 5 5 1950 48
Dragon leather × 25 Dragon leather × 25 5 5 1800 46
Ancient wood × 25 Dragon leather × 25 5 5 1775 45
Ancient wood × 25 Scaled leather × 25 5 5 1575 42
Dragon leather × 25 Scaled leather × 25 5 5 1600 42
Scaled leather × 25 Dragon leather × 25 5 5 1600 42
Scaled leather × 25 Nimblewood × 30 4 4 1750 45
Dryad wood × 25 Nimblewood × 30 4 4 1725 44
Dragon leather × 25 Wicker × 30 4 4 1650 43
Ancient wood × 25 Wicker × 30 4 4 1625 42
Dryad wood × 25 Dragon leather × 25 4 4 1575 41
Fur leather × 25 Nimblewood × 30 4 4 1525 40
Scaled leather × 25 Scaled leather × 25 4 4 1400 38
Ancient wood × 25 Fur leather × 25 4 4 1350 37
Dragon leather × 25 Fur leather × 25 4 4 1375 37
Fur leather × 25 Dragon leather × 25 4 4 1375 37
Ancient wood × 25 Cane × 30 4 4 1235 34
Dragon leather × 25 Cane × 30 4 4 1260 34
Dragon leather × 25 Grain × 25 3 3 Attract Human Attract Human +3 1125 32
Ancient wood × 25 Grain × 25 3 3 Attract Human Attract Human +3 1100 31
Scaled leather × 25 Grain × 25 3 3 Attract Human Attract Human +3 925 27
Dragon leather × 25 Nuts × 25 3 3 Attract Human Attract Human +1 1100 31
Ancient wood × 25 Nuts × 25 3 3 Attract Human Attract Human +1 1075 30
Scaled leather × 25 Nuts × 25 3 3 Attract Human Attract Human +1 900 26
Scaled leather × 25 Wicker × 30 3 3 1450 39
Dryad wood × 25 Wicker × 30 3 3 1425 38
Elven wood × 25 Nimblewood × 30 3 3 1450 38
Dryad wood × 25 Scaled leather × 25 3 3 1375 37
Dark wood × 25 Nimblewood × 30 3 3 1350 36
Elven wood × 25 Dragon leather × 25 3 3 1300 35
Leather × 25 Nimblewood × 30 3 3 1275 34
Fur leather × 25 Scaled leather × 25 3 3 1175 33
Scaled leather × 25 Fur leather × 25 3 3 1175 33
Dark wood × 25 Dragon leather × 25 3 3 1200 33
Wood × 25 Nimblewood × 30 3 3 1200 33
Fur leather × 25 Wicker × 30 3 3 1225 33
Dragon leather × 25 Leather × 25 3 3 1125 32
Leather × 25 Dragon leather × 25 3 3 1125 32
Dryad wood × 25 Fur leather × 25 3 3 1150 32
Ancient wood × 25 Leather × 25 3 3 1100 31
Elven wood × 25 Scaled leather × 25 3 3 1100 31
Wood × 25 Dragon leather × 25 3 3 1050 30
Scaled leather × 25 Cane × 30 3 3 1060 30
Dragon leather × 25 Straw × 30 3 3 1080 30
Dark wood × 25 Scaled leather × 25 3 3 1000 29
Dryad wood × 25 Cane × 30 3 3 1035 29
Ancient wood × 25 Straw × 30 3 3 1055 29
Leather × 25 Scaled leather × 25 3 3 925 27
Scaled leather × 25 Leather × 25 3 3 925 27
Fur leather × 25 Fur leather × 25 3 3 950 27
Wood × 25 Scaled leather × 25 3 3 850 25
Elven wood × 25 Fur leather × 25 3 3 875 25
Scaled leather × 25 Straw × 30 3 3 880 25
Fur leather × 25 Cane × 30 3 3 835 23
Dark wood × 25 Fur leather × 25 3 3 775 22
Dryad wood × 25 Grain × 25 2 2 Attract Human Attract Human +3 900 26
Fur leather × 25 Grain × 25 2 2 Attract Human Attract Human +3 700 20
Dryad wood × 25 Nuts × 25 2 2 Attract Human Attract Human +1 875 25
Fur leather × 25 Nuts × 25 2 2 Attract Human Attract Human +1 675 18
Elven wood × 25 Wicker × 30 2 2 1150 31
Dark wood × 25 Wicker × 30 2 2 1050 29
Leather × 25 Wicker × 30 2 2 975 27
Dryad wood × 25 Leather × 25 2 2 900 26
Wood × 25 Wicker × 30 2 2 900 25
Dryad wood × 25 Straw × 30 2 2 855 23
Elven wood × 25 Cane × 30 2 2 760 21
Fur leather × 25 Leather × 25 2 2 700 20
Leather × 25 Fur leather × 25 2 2 700 20
Dark wood × 25 Cane × 30 2 2 660 18
Wood × 25 Fur leather × 25 2 2 625 17
Fur leather × 25 Straw × 30 2 2 655 17
Leather × 25 Cane × 30 2 2 585 15
Wood × 25 Cane × 30 2 2 510 12
Elven wood × 25 Grain × 25 1 1 Attract Human Attract Human +3 625 17
Dark wood × 25 Grain × 25 1 1 Attract Human Attract Human +3 525 14
Leather × 25 Grain × 25 1 1 Attract Human Attract Human +3 450 11
Wood × 25 Grain × 25 1 1 Attract Human Attract Human +3 375 7
Elven wood × 25 Nuts × 25 1 1 Attract Human Attract Human +1 600 16
Dark wood × 25 Nuts × 25 1 1 Attract Human Attract Human +1 500 13
Leather × 25 Nuts × 25 1 1 Attract Human Attract Human +1 425 9
Wood × 25 Nuts × 25 1 1 Attract Human Attract Human +1 350 4
Elven wood × 25 Leather × 25 1 1 625 17
Dark wood × 25 Leather × 25 1 1 525 14
Elven wood × 25 Straw × 30 1 1 580 14
Leather × 25 Leather × 25 1 1 450 11
Dark wood × 25 Straw × 30 1 1 480 11
Wood × 25 Leather × 25 1 1 375 7
Leather × 25 Straw × 30 1 1 405 7
Wood × 25 Straw × 30 1 1 330 0

Maximum attract bonuses Edit

Attribute Primary Material Secondary Material
Attract Beast Attract Beast +5 Various, see the table above Various, see the table above
Attract Human Attract Human +3 Any Grain

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